![Generated mesh collider on a generated mesh becomes a big box instead of taking mesh's shape - Questions & Answers - Unity Discussions Generated mesh collider on a generated mesh becomes a big box instead of taking mesh's shape - Questions & Answers - Unity Discussions](https://europe1.discourse-cdn.com/unity/original/3X/c/6/c6ac07d975f5f8ef9bd8bd1d17310630cf709af7.png)
Generated mesh collider on a generated mesh becomes a big box instead of taking mesh's shape - Questions & Answers - Unity Discussions
![Anyway to detect parts that I clicked in this model. I tried to put mesh collider but collider blocked other parts : r/Unity3D Anyway to detect parts that I clicked in this model. I tried to put mesh collider but collider blocked other parts : r/Unity3D](https://preview.redd.it/anyway-to-detect-parts-that-i-clicked-in-this-model-i-tried-v0-ou00a7lmy6tb1.png?width=640&crop=smart&auto=webp&s=15ad078ad3b971b6ff271ada5d5c3ddd4cf743ed)
Anyway to detect parts that I clicked in this model. I tried to put mesh collider but collider blocked other parts : r/Unity3D
![Unity 4 Character Mesh Collider not aligned - character falls through. Image attached inc source unity asset link - Stack Overflow Unity 4 Character Mesh Collider not aligned - character falls through. Image attached inc source unity asset link - Stack Overflow](https://i.stack.imgur.com/HoRSX.png)